chats.yml
Your server must be restarted to properly register all commands.
Required Settings
In all chats you are required to have the following:
name: "Chat Name" - The name of the chat.
commands:- The commands that will activate the chat. Must be in formatted in a list (see example below).
send_perm: "send.permission" - The permission required to send a message or send event to the chat.
read_perm: "read.permission" - The permission required to receive the sent message / event message.
Example:
section_name:
name: "Chat Name"
commands:
- "commandOne"
- "commandTwo"
send_perm: "send.permission"
read_perm: "read.permission"Optional Settings
Format Section
Placeholders: %player% - Player Name | %message% - Message
message: "Message Format - The format used when a player sends a message in the chat.
event: "Event Format" - The format used when a player triggers an event.
Example:
format:
message: "&7[&bMessage Format&7] &3%player%: %message%"
event: "&7[&bStaffChat&7] &3%message%"event_message: false - Should a message be sent to the chat if an event is triggered. Must be true/false.
sent_message: false - Should a message be sent to tell a player that their message was sent.
console: false - Should console be able to see and use the chat.
Toggle Section
enabled: true - Should the toggle feature be enabled.
message: "Toggled Message" - The message that is shown when you toggle a chat on/off.
commands: - The commands that will toggle the chat. Must be in formatted in a list (see example below).
Hide Section
enabled: true - Should the hide feature be enabled.
message: "&aYou have %status% StaffChat! - The message that is shown when you hide/unhide a chat.
commands: - The commands that will toggle the chat. Must be in formatted in a list (see example below).
Config Placeholders
All PlaceholderAPI placeholders are valid.
%player% - Player Name
%message% - Staff Message / Event Message
%status% - Shows the status of toggle/hide chat.
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