# Commands & Permissions

{% hint style="info" %}
<> = Required | () = Optional\
\<gamemode> = Creative (1, c), Survival (0, s), Adventure (2, a) or Spectator (3, sp)
{% endhint %}

<table><thead><tr><th width="200">Command</th><th width="205">Usage</th><th width="127">Aliases</th><th>Default Permission</th></tr></thead><tbody><tr><td>/gamemode</td><td>&#x3C;gamemode> (Player)</td><td>/gm</td><td>gmchange.gamemode</td></tr><tr><td>/creative</td><td>(Player)</td><td>/c, /gmc</td><td>gmchange.creative</td></tr><tr><td>/survival</td><td>(Player)</td><td>/s, /gms</td><td>gmchange.survival</td></tr><tr><td>/adventure</td><td>(Player)</td><td>/a, /gma</td><td>gmchange.adventure</td></tr><tr><td>/spectator</td><td>(Player)</td><td>/sp, /gmsp</td><td>gmchange.spectator</td></tr><tr><td>/gamemodechange</td><td>(reload)</td><td>/gmchange</td><td>gmchange.reload</td></tr></tbody></table>

| Default Permission           | What happens                                                                                                             |
| ---------------------------- | ------------------------------------------------------------------------------------------------------------------------ |
| gmchange.others              | Allows players to change other player's gamemodes.                                                                       |
| gmchange.bypass.anticreative | Allows players to go into creative mode if anti-creative is enabled.                                                     |
| gmchange.bypass.death        | Allows players to bypass the death gamemode change, if death gamemode change is enabled.                                 |
| gmchange.bypass.notify       | Doesn't show the gamemode change notifications for the player, if notify is enabled.                                     |
| gmchange.bypass.join         | Stops the player from changing gamemode when they connect, if join gamemode change is enabled.                           |
| gmchange.notify              | Shows the notification in chat when a player changes gamemode, if notify is enabled.                                     |
| gmchange.notify.antiCreative | Shows a notification in chat if the player is blocked from entering creative mode, if notify & anti-creative is enabled. |


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.ryanmood.me/gamemode-change/commands-and-permissions.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
